Programs used: Vicon Blade, Maya, Renderman 19

This assignment was to focus on becoming familiar with the motion capture pipeline. For this project it required a motion capture session using Vicon Blade software. Once the data was captured, the animation was later cleaned up in blade and using an fbx processed to be used in a final animation as a "Primitive box man". To create the "primitive man" I modeled the geometry and parented it to the bones. I later simulated the cloth using Mayas nCloth.